weatherless...................64.98465% offense.......................57.09674% balance.......................26.80458% sun...........................23.28710% hyperoffense..................11.38746% rain..........................10.47072% sand.......................... 7.22827% multiweather.................. 6.76591% semistall..................... 3.00929% monotype...................... 2.29583% stall......................... 1.70194% hail.......................... 1.25354% sunoffense.................... 1.10008% voltturn...................... 0.71147% trickroom..................... 0.57595% rainoffense................... 0.51018% sandoffense................... 0.47630% monofire...................... 0.33879% monowater..................... 0.33282% monopsychic................... 0.23915% sandstall..................... 0.23516% monobug....................... 0.21324% monoflying.................... 0.16940% dragmag....................... 0.15345% sunstall...................... 0.15146% monodragon.................... 0.13352% monosteel..................... 0.12356% monograss..................... 0.11758% monoground.................... 0.11360% monoghost..................... 0.10961% mononormal.................... 0.10562% choice........................ 0.09965% monofighting.................. 0.09367% monoelectric.................. 0.08569% monodark...................... 0.08370% monorock...................... 0.07972% monopoison.................... 0.06178% monoice....................... 0.06178% monofairy..................... 0.05779% hailoffense................... 0.05580% tricksand..................... 0.04783% trickrain..................... 0.02391% tailwind...................... 0.01794% tricksun...................... 0.01794% rainstall..................... 0.01794% Stalliness (mean: -0.239) -2.0|# |# -1.5|### |######### -1.0|################ |######################### -0.5|############################## |############################# 0.0|########################## |############### +0.5|############ |######### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%