weatherless...................71.57797% offense.......................51.20976% balance.......................30.38171% sand..........................13.79973% sun...........................11.33772% trickroom.....................10.69454% hyperoffense..................10.10060% stall......................... 6.05468% hail.......................... 3.11188% rain.......................... 2.82859% multiweather.................. 2.58573% semistall..................... 2.25324% voltturn...................... 1.32123% sunstall...................... 1.11585% tricksun...................... 0.81125% sandoffense................... 0.75624% sunoffense.................... 0.51804% choice........................ 0.47626% monotype...................... 0.33049% dragmag....................... 0.32539% sandstall..................... 0.30289% rainoffense................... 0.23202% hailoffense................... 0.09632% monobug....................... 0.06603% monodark...................... 0.06349% monorock...................... 0.04925% monoghost..................... 0.02994% tricksand..................... 0.02476% monopsychic................... 0.02438% monopoison.................... 0.02032% monowater..................... 0.01637% monoground.................... 0.01412% monoice....................... 0.01249% monograss..................... 0.01191% trickhail..................... 0.00841% mononormal.................... 0.00823% monofire...................... 0.00776% monofairy..................... 0.00757% allweather.................... 0.00151% monoflying.................... 0.00141% tailwind...................... 0.00078% monofighting.................. 0.00004% monodragon.................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.080) |## -1.5|##### |######## -1.0|################# |############################# -0.5|############################# |############################## 0.0|##################### |######################### +0.5|############### |######### +1.0|###### |### +1.5|# | +2.0|# |## +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.47%