weatherless...................94.10549% offense.......................47.72363% balance.......................38.10780% hyperoffense.................. 9.66504% voltturn...................... 7.78099% semistall..................... 3.41670% hail.......................... 3.37981% trickroom..................... 1.38438% rain.......................... 1.27830% monotype...................... 1.17752% stall......................... 1.08683% sun........................... 1.08304% monoghost..................... 0.46522% sunoffense.................... 0.46126% choice........................ 0.37860% rainoffense................... 0.19472% sand.......................... 0.18718% monoice....................... 0.15666% hailoffense................... 0.13621% trickhail..................... 0.13535% monobug....................... 0.10905% monodark...................... 0.06124% tailwind...................... 0.05953% monofairy..................... 0.05417% monoelectric.................. 0.04716% mononormal.................... 0.04711% monowater..................... 0.04652% monoflying.................... 0.04513% monofighting.................. 0.04289% monograss..................... 0.03719% monopsychic................... 0.03687% multiweather.................. 0.03382% monorock...................... 0.02760% monofire...................... 0.02428% monopoison.................... 0.01708% hailstall..................... 0.00678% dragmag....................... 0.00553% monoground.................... 0.00407% monosteel..................... 0.00298% sunstall...................... 0.00268% monodragon.................... 0.00207% tricksun...................... 0.00195% fear.......................... 0.00087% trickfear..................... 0.00087% sandoffense................... 0.00065% rainstall..................... 0.00050% swagplay...................... 0.00027% sandstall..................... 0.00021% Stalliness (mean: -0.116) -2.0| |## -1.5|### |####### -1.0|########### |################ -0.5|####################### |########################### 0.0|############################## |######################### +0.5|################## |########### +1.0|##### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%