weatherless...................93.34660% offense.......................45.63255% balance.......................40.88388% voltturn...................... 9.21020% hyperoffense.................. 8.69368% hail.......................... 4.51187% semistall..................... 3.05056% trickroom..................... 2.04627% stall......................... 1.73933% rain.......................... 1.11142% sun........................... 0.91572% sunoffense.................... 0.58078% monotype...................... 0.53521% rainoffense................... 0.24736% monoice....................... 0.22068% choice........................ 0.21485% sand.......................... 0.12212% trickhail..................... 0.10388% hailoffense................... 0.08307% tailwind...................... 0.07311% monodark...................... 0.06972% monoghost..................... 0.06270% monofighting.................. 0.05550% monowater..................... 0.02127% mononormal.................... 0.02062% monograss..................... 0.02041% monopsychic................... 0.01539% monofire...................... 0.01267% hailstall..................... 0.01243% monopoison.................... 0.00988% monoelectric.................. 0.00934% monobug....................... 0.00928% multiweather.................. 0.00772% monofairy..................... 0.00610% monorock...................... 0.00292% dragmag....................... 0.00230% monoflying.................... 0.00182% fear.......................... 0.00044% trickfear..................... 0.00044% monodragon.................... 0.00020% sunstall...................... 0.00016% tricksun...................... 0.00015% monoground.................... 0.00007% monosteel..................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% swagplay...................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.069) -2.0| |## -1.5|### |###### -1.0|######## |############## -0.5|##################### |######################### 0.0|############################## |######################## +0.5|################### |########## +1.0|#### |## +1.5|## |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%