weatherless...................95.67661% offense.......................45.96410% balance.......................40.43364% voltturn...................... 9.46940% hyperoffense.................. 8.82095% hail.......................... 3.22286% stall......................... 2.87952% trickroom..................... 1.97683% semistall..................... 1.90179% rain.......................... 0.68574% sun........................... 0.34944% sunoffense.................... 0.28065% rainoffense................... 0.26676% monotype...................... 0.26186% tailwind...................... 0.20661% choice........................ 0.14447% monofighting.................. 0.12177% hailoffense................... 0.07057% sand.......................... 0.06676% hailstall..................... 0.06392% trickhail..................... 0.04543% monoice....................... 0.03646% monograss..................... 0.03000% monodark...................... 0.02508% monowater..................... 0.01968% mononormal.................... 0.00897% monopsychic................... 0.00685% monopoison.................... 0.00612% monoghost..................... 0.00240% monoelectric.................. 0.00164% multiweather.................. 0.00141% monofire...................... 0.00129% monofairy..................... 0.00083% monobug....................... 0.00060% monorock...................... 0.00050% monoflying.................... 0.00020% dragmag....................... 0.00016% sunstall...................... 0.00002% tricksun...................... 0.00001% monodragon.................... 0.00001% fear.......................... 0.00001% trickfear..................... 0.00001% monoground.................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.038) -2.0| |# -1.5|## |##### -1.0|####### |########## -0.5|#################### |############## 0.0|############################## |################# +0.5|############### |######### +1.0|## |# +1.5|# |# +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.73%