weatherless...................74.79043% offense.......................45.75698% balance.......................33.64602% sand..........................11.44771% hyperoffense..................11.37560% voltturn...................... 8.52567% sun........................... 6.76135% rain.......................... 6.30531% semistall..................... 5.25898% stall......................... 3.96243% hail.......................... 2.44171% monotype...................... 1.80113% multiweather.................. 1.67683% trickroom..................... 1.52562% sandoffense................... 0.88130% sunoffense.................... 0.59985% choice........................ 0.43644% dragmag....................... 0.42708% sandstall..................... 0.33077% hailoffense................... 0.30055% monowater..................... 0.25033% monobug....................... 0.20837% rainoffense................... 0.19323% mononormal.................... 0.13873% monofire...................... 0.11541% monoflying.................... 0.10959% monosteel..................... 0.10950% monodark...................... 0.10179% monopsychic................... 0.10000% monoice....................... 0.09229% monofairy..................... 0.09160% sunstall...................... 0.08698% monorock...................... 0.08477% tailwind...................... 0.08167% monograss..................... 0.08158% monodragon.................... 0.07780% monoghost..................... 0.07771% monofighting.................. 0.07751% monoelectric.................. 0.07437% monopoison.................... 0.07419% tricksun...................... 0.06595% rainstall..................... 0.05338% tricksand..................... 0.03663% monoground.................... 0.03564% gravity....................... 0.03477% trickhail..................... 0.03454% trickrain..................... 0.02108% hailstall..................... 0.01940% trapper....................... 0.01299% allweather.................... 0.01165% swagplay...................... 0.00152% fear.......................... 0.00092% trickfear..................... 0.00016% Stalliness (mean: -0.060) -2.0|# |### -1.5|##### |########## -1.0|############### |###################### -0.5|########################## |############################## 0.0|############################## |######################### +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.45%