weatherless...................75.71054% offense.......................39.50274% balance.......................32.23186% hyperoffense..................12.38184% voltturn......................11.49107% sand..........................11.46592% stall......................... 9.34077% rain.......................... 8.48405% semistall..................... 6.54279% sun........................... 4.41712% trickroom..................... 2.00792% multiweather.................. 1.22399% hail.......................... 1.16343% sandoffense................... 0.98049% sandstall..................... 0.95653% dragmag....................... 0.70417% sunoffense.................... 0.35627% hailoffense................... 0.25635% monotype...................... 0.23960% choice........................ 0.22526% tricksun...................... 0.16850% tailwind...................... 0.16002% gravity....................... 0.10655% rainoffense................... 0.10359% monowater..................... 0.06064% monopoison.................... 0.04951% sunstall...................... 0.04277% trickrain..................... 0.03360% tricksand..................... 0.02509% trickhail..................... 0.02191% rainstall..................... 0.01617% monofire...................... 0.01481% monoflying.................... 0.01461% monodragon.................... 0.01457% mononormal.................... 0.01083% monobug....................... 0.00948% monoground.................... 0.00868% monofairy..................... 0.00757% hailstall..................... 0.00726% monofighting.................. 0.00700% monosteel..................... 0.00692% monoelectric.................. 0.00676% monopsychic................... 0.00607% monograss..................... 0.00604% monoice....................... 0.00582% monodark...................... 0.00504% allweather.................... 0.00430% trapper....................... 0.00349% monorock...................... 0.00337% monoghost..................... 0.00257% fear.......................... 0.00003% swagplay...................... 0.00002% trickfear..................... 0.00001% Stalliness (mean: 0.109) -2.0|# |#### -1.5|######## |########### -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################# |######################## +0.5|###################### |################## +1.0|########## |####### +1.5|###### |##### +2.0|### |### +2.5|## |### +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%