weatherless...................75.45787% balance.......................34.73656% offense.......................27.73496% stall.........................17.01286% semistall.....................11.52535% sand..........................11.20422% rain..........................10.35388% hyperoffense.................. 8.99028% voltturn...................... 8.25301% sun........................... 2.77245% sandstall..................... 1.81360% dragmag....................... 1.22700% sandoffense................... 1.17436% trickroom..................... 0.88196% hail.......................... 0.75085% multiweather.................. 0.53704% sunoffense.................... 0.11363% hailoffense................... 0.11224% gravity....................... 0.10270% choice........................ 0.09353% sunstall...................... 0.05976% tricksun...................... 0.05363% monotype...................... 0.04713% tricksand..................... 0.03847% tailwind...................... 0.03306% rainstall..................... 0.02678% rainoffense................... 0.02324% trickrain..................... 0.01779% monowater..................... 0.01478% hailstall..................... 0.01152% monodragon.................... 0.00659% trickhail..................... 0.00480% monofire...................... 0.00333% monobug....................... 0.00310% mononormal.................... 0.00256% monofairy..................... 0.00244% monoelectric.................. 0.00217% monoground.................... 0.00200% monoflying.................... 0.00134% monoice....................... 0.00129% monosteel..................... 0.00129% monofighting.................. 0.00125% monorock...................... 0.00120% monopoison.................... 0.00109% monodark...................... 0.00088% monograss..................... 0.00083% monopsychic................... 0.00079% allweather.................... 0.00055% monoghost..................... 0.00039% trapper....................... 0.00005% fear.......................... 0.00000% swagplay...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.487) -2.0| |### -1.5|####### |########## -1.0|########## |################# -0.5|################### |######################## 0.0|######################### |########################## +0.5|############################## |######################### +1.0|############# |########### +1.5|################## |########## +2.0|##### |######## +2.5|##### |####### +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.35%