weatherless...................83.30226% offense.......................44.62850% balance.......................36.78746% hail..........................11.23752% hyperoffense..................10.70323% semistall..................... 4.55815% stall......................... 3.32266% rain.......................... 2.58951% voltturn...................... 2.28434% sun........................... 2.15247% trickroom..................... 1.84060% monotype...................... 1.08139% sand.......................... 0.90571% rainoffense................... 0.63682% sunoffense.................... 0.61237% choice........................ 0.47638% monoice....................... 0.46387% hailoffense................... 0.31263% trickhail..................... 0.28802% hailstall..................... 0.21287% multiweather.................. 0.18731% mononormal.................... 0.12883% sandstall..................... 0.12159% monobug....................... 0.10015% monowater..................... 0.07340% monoghost..................... 0.06191% monograss..................... 0.05818% monorock...................... 0.04194% monofighting.................. 0.04151% monodark...................... 0.03695% dragmag....................... 0.02971% tailwind...................... 0.02565% monoelectric.................. 0.02487% monoflying.................... 0.02356% monopoison.................... 0.01847% monopsychic................... 0.01587% monosteel..................... 0.01487% monofairy..................... 0.01292% monodragon.................... 0.01229% monoground.................... 0.00955% sandoffense................... 0.00942% gravity....................... 0.00834% tricksun...................... 0.00785% rainstall..................... 0.00640% sunstall...................... 0.00572% trapper....................... 0.00570% monofire...................... 0.00322% fear.......................... 0.00240% trickfear..................... 0.00240% trickrain..................... 0.00014% Stalliness (mean: -0.051) -2.0|# |## -1.5|#### |######### -1.0|############## |################# -0.5|########################## |############################## 0.0|############################# |########################### +0.5|#################### |############# +1.0|######### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%