weatherless...................81.00754% offense.......................41.84739% balance.......................39.25379% hail..........................14.78955% hyperoffense.................. 9.44762% semistall..................... 4.85293% stall......................... 4.59827% voltturn...................... 2.64050% rain.......................... 1.79549% sun........................... 1.65798% trickroom..................... 1.59572% sand.......................... 0.83260% rainoffense................... 0.65717% monotype...................... 0.62060% sunoffense.................... 0.59383% monoice....................... 0.41899% hailstall..................... 0.34764% choice........................ 0.33369% trickhail..................... 0.25545% hailoffense................... 0.23171% sandstall..................... 0.17487% multiweather.................. 0.08316% monofighting.................. 0.04471% monoghost..................... 0.04407% monobug....................... 0.01865% mononormal.................... 0.01821% monopoison.................... 0.01777% monodark...................... 0.01653% dragmag....................... 0.01478% monowater..................... 0.01278% tailwind...................... 0.00815% monorock...................... 0.00611% monosteel..................... 0.00540% trapper....................... 0.00352% monoflying.................... 0.00336% monodragon.................... 0.00320% monoelectric.................. 0.00302% monograss..................... 0.00280% monopsychic................... 0.00263% rainstall..................... 0.00166% monofairy..................... 0.00164% monoground.................... 0.00152% tricksun...................... 0.00146% monofire...................... 0.00026% gravity....................... 0.00026% sandoffense................... 0.00015% sunstall...................... 0.00007% trickrain..................... 0.00003% fear.......................... 0.00002% trickfear..................... 0.00002% Stalliness (mean: 0.032) -2.0|## |## -1.5|### |####### -1.0|######### |############ -0.5|####################### |############################ 0.0|############################## |########################### +0.5|#################### |############ +1.0|######## |#### +1.5|## |# +2.0|# |## +2.5|# |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.50%