offense.......................51.57979% sun...........................43.68518% weatherless...................42.02431% rain..........................24.67572% balance.......................22.23754% hyperoffense..................20.15795% multiweather..................15.36281% sunoffense.................... 6.17529% sand.......................... 3.90935% semistall..................... 3.50070% monotype...................... 2.74673% stall......................... 2.52403% rainoffense................... 1.89714% hail.......................... 1.22496% dragmag....................... 0.68728% sunstall...................... 0.49155% voltturn...................... 0.46387% trickroom..................... 0.43479% sandoffense................... 0.42277% monoghost..................... 0.39579% tricksun...................... 0.27430% monopsychic................... 0.25836% monosteel..................... 0.24060% monodragon.................... 0.23571% monobug....................... 0.21446% mononormal.................... 0.20593% choice........................ 0.20230% sandstall..................... 0.18622% monowater..................... 0.17587% monofighting.................. 0.16287% trapper....................... 0.15574% rainstall..................... 0.15211% monofire...................... 0.15141% monofairy..................... 0.14400% monoflying.................... 0.14218% monodark...................... 0.13323% hailoffense................... 0.13184% monorock...................... 0.12359% monograss..................... 0.12121% monopoison.................... 0.09255% monoground.................... 0.07885% monoice....................... 0.07605% trickrain..................... 0.07116% monoelectric.................. 0.06962% tailwind...................... 0.04096% tricksand..................... 0.01762% gravity....................... 0.00811% trickhail..................... 0.00475% hailstall..................... 0.00433% allweather.................... 0.00252% fear.......................... 0.00098% swagplay...................... 0.00028% Stalliness (mean: -0.349) -2.0|## |########## -1.0|########################## |############################## 0.0|######################## |############ +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.88%