sun...........................55.07391% offense.......................49.91388% weatherless...................31.69150% rain..........................27.93911% balance.......................21.76111% hyperoffense..................21.33363% multiweather..................18.15998% sunoffense.................... 8.27894% semistall..................... 3.96535% stall......................... 3.02603% sand.......................... 2.89762% rainoffense................... 2.12835% monotype...................... 1.57600% sunstall...................... 0.72097% dragmag....................... 0.70038% hail.......................... 0.67302% trickroom..................... 0.57924% voltturn...................... 0.43071% tricksun...................... 0.42559% monoghost..................... 0.29057% sandoffense................... 0.26877% sandstall..................... 0.24830% rainstall..................... 0.20503% monosteel..................... 0.16066% monodragon.................... 0.15857% monopsychic................... 0.15757% choice........................ 0.12456% trapper....................... 0.11851% trickrain..................... 0.10115% monofairy..................... 0.09755% monofighting.................. 0.09206% hailoffense................... 0.08873% mononormal.................... 0.08608% monobug....................... 0.08210% monowater..................... 0.07923% monoflying.................... 0.07641% monofire...................... 0.07065% monodark...................... 0.06834% monoground.................... 0.04814% monorock...................... 0.04472% monopoison.................... 0.04271% monograss..................... 0.04248% tailwind...................... 0.03599% monoice....................... 0.03465% monoelectric.................. 0.03091% tricksand..................... 0.01767% gravity....................... 0.01091% trickhail..................... 0.00477% hailstall..................... 0.00451% allweather.................... 0.00193% fear.......................... 0.00061% swagplay...................... 0.00008% Stalliness (mean: -0.344) -2.0|## |############ -1.0|############################# |############################## 0.0|####################### |############# +1.0|###### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%