sun...........................69.55215% offense.......................46.86387% rain..........................27.60359% balance.......................22.38120% hyperoffense..................21.28284% weatherless...................20.48389% multiweather..................19.86781% sunoffense....................11.22562% semistall..................... 4.82332% stall......................... 4.64877% sand.......................... 2.14521% rainoffense................... 1.84278% sunstall...................... 1.16591% trickroom..................... 0.86674% tricksun...................... 0.74413% dragmag....................... 0.70976% monotype...................... 0.46434% sandstall..................... 0.41570% rainstall..................... 0.39424% voltturn...................... 0.27947% hail.......................... 0.17829% trickrain..................... 0.17219% monoghost..................... 0.12787% trapper....................... 0.07533% sandoffense................... 0.06187% monopsychic................... 0.05678% choice........................ 0.05578% monofairy..................... 0.05305% monosteel..................... 0.04865% monodragon.................... 0.04153% hailoffense................... 0.02656% monoflying.................... 0.02401% tailwind...................... 0.02310% gravity....................... 0.02181% monodark...................... 0.01945% monofighting.................. 0.01870% tricksand..................... 0.01403% monobug....................... 0.01271% mononormal.................... 0.01153% monoground.................... 0.00992% monowater..................... 0.00963% monofire...................... 0.00912% monopoison.................... 0.00827% trickhail..................... 0.00641% monograss..................... 0.00611% monoelectric.................. 0.00607% monorock...................... 0.00429% hailstall..................... 0.00376% monoice....................... 0.00366% allweather.................... 0.00060% swagplay...................... 0.00001% fear.......................... 0.00000% Stalliness (mean: -0.278) -2.0|## |########### -1.0|############################## |########################### 0.0|##################### |############# +1.0|####### |### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%