sun...........................73.00601% offense.......................40.16997% balance.......................26.56351% rain..........................22.80920% weatherless...................18.87029% multiweather..................18.10445% hyperoffense..................17.55092% sunoffense....................10.59951% semistall..................... 7.95621% stall......................... 7.75939% sand.......................... 3.42089% sunstall...................... 1.57054% rainoffense................... 0.97231% rainstall..................... 0.90224% trickroom..................... 0.87170% tricksun...................... 0.78270% sandstall..................... 0.68662% dragmag....................... 0.54287% trickrain..................... 0.27615% monotype...................... 0.16662% voltturn...................... 0.09853% hail.......................... 0.07381% trapper....................... 0.06093% monoghost..................... 0.05269% gravity....................... 0.03256% choice........................ 0.03238% tricksand..................... 0.02448% tailwind...................... 0.02248% monosteel..................... 0.01660% monopsychic................... 0.01636% trickhail..................... 0.01506% monofairy..................... 0.01464% monopoison.................... 0.01312% monoflying.................... 0.01311% sandoffense................... 0.01273% hailstall..................... 0.00950% monodragon.................... 0.00944% monodark...................... 0.00849% monoelectric.................. 0.00825% hailoffense................... 0.00441% monofighting.................. 0.00318% monobug....................... 0.00295% monoground.................... 0.00244% monofire...................... 0.00168% mononormal.................... 0.00158% monowater..................... 0.00151% monograss..................... 0.00142% monoice....................... 0.00069% monorock...................... 0.00012% allweather.................... 0.00007% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.065) -2.0|## |######### -1.0|############################## |######################### 0.0|####################### |################# +1.0|########## |###### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.76%