weatherless...................90.95011% offense.......................43.74649% balance.......................33.97130% hyperoffense..................14.66251% voltturn......................11.14888% sand.......................... 7.60321% semistall..................... 4.48729% stall......................... 3.13241% trickroom..................... 1.35941% hail.......................... 0.78928% dragmag....................... 0.57499% monotype...................... 0.47332% rain.......................... 0.43003% sandstall..................... 0.28827% sun........................... 0.26281% choice........................ 0.24238% hailoffense................... 0.14926% trickhail..................... 0.07974% monofire...................... 0.05856% monobug....................... 0.05722% monowater..................... 0.05515% sunoffense.................... 0.04639% monopoison.................... 0.04497% sandoffense................... 0.03746% multiweather.................. 0.03543% rainoffense................... 0.03491% monorock...................... 0.03299% tricksand..................... 0.03224% monoghost..................... 0.02968% tailwind...................... 0.02967% monoflying.................... 0.02926% monofighting.................. 0.02569% monoice....................... 0.02494% monodark...................... 0.02449% trickrain..................... 0.02259% mononormal.................... 0.02215% monopsychic................... 0.02040% monosteel..................... 0.01459% monoelectric.................. 0.01356% hailstall..................... 0.01320% gravity....................... 0.01198% monofairy..................... 0.01169% trapper....................... 0.00829% monograss..................... 0.00756% monodragon.................... 0.00732% monoground.................... 0.00701% tricksun...................... 0.00323% rainstall..................... 0.00143% sunstall...................... 0.00081% swagplay...................... 0.00059% Stalliness (mean: -0.129) -2.0|## |#### -1.5|######### |########### -1.0|############## |################### -0.5|######################### |############################## 0.0|############################ |######################## +0.5|################### |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%