weatherless...................90.25864% offense.......................39.90607% balance.......................32.32578% hyperoffense..................17.04733% voltturn......................10.96488% sand.......................... 8.46071% stall......................... 5.44273% semistall..................... 5.27808% trickroom..................... 1.52998% hail.......................... 0.72944% dragmag....................... 0.66147% rain.......................... 0.46080% sandstall..................... 0.37721% monotype...................... 0.32042% monofire...................... 0.19489% hailoffense................... 0.19334% choice........................ 0.12080% sun........................... 0.10888% trickhail..................... 0.08757% trickrain..................... 0.07728% sandoffense................... 0.04463% rainoffense................... 0.03330% tricksand..................... 0.03068% hailstall..................... 0.03052% monowater..................... 0.02889% sunoffense.................... 0.02064% multiweather.................. 0.01846% monobug....................... 0.01432% monorock...................... 0.01392% gravity....................... 0.01383% monopoison.................... 0.01263% monoghost..................... 0.01088% tailwind...................... 0.00954% monosteel..................... 0.00749% monodark...................... 0.00729% monofairy..................... 0.00678% mononormal.................... 0.00549% monoelectric.................. 0.00521% monoice....................... 0.00387% monodragon.................... 0.00380% monofighting.................. 0.00332% trapper....................... 0.00311% monopsychic................... 0.00127% tricksun...................... 0.00119% monoflying.................... 0.00097% monograss..................... 0.00024% monoground.................... 0.00019% rainstall..................... 0.00011% swagplay...................... 0.00004% sunstall...................... 0.00000% Stalliness (mean: -0.079) -2.0|### |##### -1.5|############# |############ -1.0|############## |################# -0.5|######################### |############################## 0.0|########################### |######################## +0.5|################### |############# +1.0|######### |#### +1.5|#### |# +2.0|# |## +2.5|# |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.43%