weatherless...................89.67558% offense.......................35.45498% balance.......................28.53137% hyperoffense..................18.21026% stall.........................10.15565% voltturn...................... 9.71341% sand.......................... 9.12636% semistall..................... 7.64774% trickroom..................... 0.81580% dragmag....................... 0.79821% rain.......................... 0.59511% hail.......................... 0.52477% monotype...................... 0.30648% sandstall..................... 0.23657% monofire...................... 0.23647% hailoffense................... 0.10524% sun........................... 0.09884% trickhail..................... 0.05929% choice........................ 0.05442% monowater..................... 0.04423% rainoffense................... 0.02385% multiweather.................. 0.02066% tricksand..................... 0.01941% sandoffense................... 0.01913% hailstall..................... 0.01299% monorock...................... 0.00605% monopoison.................... 0.00445% gravity....................... 0.00440% trapper....................... 0.00434% monosteel..................... 0.00349% monofairy..................... 0.00321% monobug....................... 0.00296% monoghost..................... 0.00193% sunoffense.................... 0.00163% monodark...................... 0.00150% tailwind...................... 0.00123% monodragon.................... 0.00104% monoelectric.................. 0.00069% monoflying.................... 0.00017% tricksun...................... 0.00013% monopsychic................... 0.00011% mononormal.................... 0.00008% monofighting.................. 0.00008% monoice....................... 0.00007% trickrain..................... 0.00004% monograss..................... 0.00003% monoground.................... 0.00001% swagplay...................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.069) -2.0|### |####### -1.5|################## |############ -1.0|############## |################# -0.5|######################### |############################## 0.0|########################## |######################### +0.5|################### |############ +1.0|############# |####### +1.5|##### |## +2.0|## |### +2.5|## |## +3.0|######### |### more negative = more offensive, more positive = more stall one # = 0.39%