balance.......................60.38478% weatherless...................58.99858% offense.......................34.82361% rain..........................15.06391% sun...........................11.66505% sand.......................... 9.67799% tailwind...................... 5.33297% hail.......................... 4.91719% voltturn...................... 4.18004% trickroom..................... 4.14957% stall......................... 2.25895% tricksun...................... 1.99436% semistall..................... 1.86153% hyperoffense.................. 0.67113% dragmag....................... 0.38313% multiweather.................. 0.30977% monotype...................... 0.13587% trickrain..................... 0.09406% monowater..................... 0.05142% rainoffense................... 0.04516% sandoffense................... 0.04094% monofairy..................... 0.03454% trickhail..................... 0.03114% tricksand..................... 0.02196% sunoffense.................... 0.01438% monoflying.................... 0.01383% monofighting.................. 0.01355% monoice....................... 0.01355% monobug....................... 0.00898% batonpass..................... 0.00878% sunstall...................... 0.00788% Stalliness (mean: 0.152) |# -1.0|# |#### -0.5|######### |################## 0.0|########################## |############################## +0.5|##################### |###### +1.0|## |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.83%