balance.......................55.10415% offense.......................42.82850% rain..........................37.55826% sun...........................33.51512% weatherless...................30.63263% tailwind...................... 6.56780% multiweather.................. 2.73415% trickroom..................... 2.24785% voltturn...................... 2.01797% semistall..................... 1.13570% tricksun...................... 0.94800% hyperoffense.................. 0.82550% sand.......................... 0.60247% trickrain..................... 0.55256% hail.......................... 0.46732% dragmag....................... 0.39632% gravity....................... 0.25994% monotype...................... 0.19174% rainoffense................... 0.14851% sunoffense.................... 0.13023% stall......................... 0.10615% trickhail..................... 0.02812% rainstall..................... 0.02742% monoghost..................... 0.02566% monoice....................... 0.02021% monowater..................... 0.01933% monoelectric.................. 0.01828% monorock...................... 0.01758% monopsychic................... 0.01547% sunstall...................... 0.01441% monoflying.................... 0.01441% mononormal.................... 0.01142% monosteel..................... 0.01090% hailoffense................... 0.00984% tricksand..................... 0.00984% sandoffense................... 0.00861% monoground.................... 0.00844% trapper....................... 0.00721% monograss..................... 0.00633% monodark...................... 0.00633% sandstall..................... 0.00615% monopoison.................... 0.00475% batonpass..................... 0.00387% monofighting.................. 0.00387% monobug....................... 0.00352% hailstall..................... 0.00334% monofire...................... 0.00264% monofairy..................... 0.00211% monodragon.................... 0.00053% Stalliness (mean: 0.066) |# -1.0|# |#### -0.5|########## |####################### 0.0|############################## |########################### +0.5|################## |####### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.81%