balance.......................58.45500% offense.......................41.14264% sun...........................35.85358% weatherless...................33.31544% rain..........................31.80947% tailwind...................... 9.10129% trickroom..................... 3.58533% voltturn...................... 1.68637% tricksun...................... 1.57018% multiweather.................. 1.03690% semistall..................... 0.29518% gravity....................... 0.24513% dragmag....................... 0.24420% trickrain..................... 0.22417% hyperoffense.................. 0.10272% sand.......................... 0.03263% rainoffense................... 0.03223% hail.......................... 0.02665% sunoffense.................... 0.02420% monotype...................... 0.01616% monosteel..................... 0.00804% stall......................... 0.00445% monoflying.................... 0.00439% trickhail..................... 0.00397% monoghost..................... 0.00330% rainstall..................... 0.00144% sunstall...................... 0.00099% tricksand..................... 0.00091% monodark...................... 0.00015% monopsychic................... 0.00011% hailoffense................... 0.00010% monofighting.................. 0.00006% monograss..................... 0.00004% monobug....................... 0.00002% monofire...................... 0.00002% sandstall..................... 0.00002% monowater..................... 0.00001% sandoffense................... 0.00001% mononormal.................... 0.00001% monoice....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% batonpass..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.077) | -1.0|# |## -0.5|######## |################### 0.0|############################## |########################## +0.5|############### |##### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.94%