balance.......................56.86304% weatherless...................47.03075% offense.......................42.90895% sun...........................31.77101% rain..........................21.92639% tailwind...................... 7.15760% trickroom..................... 4.38438% voltturn...................... 2.04951% tricksun...................... 1.16983% multiweather.................. 0.76222% semistall..................... 0.17926% trickrain..................... 0.13626% gravity....................... 0.11149% dragmag....................... 0.09370% hyperoffense.................. 0.04478% hail.......................... 0.02041% rainoffense................... 0.01637% sand.......................... 0.01368% sunoffense.................... 0.01024% monotype...................... 0.00629% monoghost..................... 0.00426% stall......................... 0.00397% rainstall..................... 0.00154% monoflying.................... 0.00115% trickhail..................... 0.00088% monosteel..................... 0.00080% tricksand..................... 0.00008% sunstall...................... 0.00008% monodark...................... 0.00005% hailoffense................... 0.00002% monofighting.................. 0.00001% monofire...................... 0.00001% monograss..................... 0.00001% monobug....................... 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% mononormal.................... 0.00000% monoice....................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.070) | -1.0| |##### -0.5|######## |################# 0.0|############################## |########################## +0.5|################ |###### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.92%