weatherless...................91.80466% offense.......................45.99443% balance.......................30.07396% hyperoffense..................16.22383% voltturn...................... 5.85196% semistall..................... 4.28364% stall......................... 3.42414% rain.......................... 3.08383% sun........................... 2.63043% trickroom..................... 2.27918% sand.......................... 1.63224% hail.......................... 0.97246% rainoffense................... 0.87083% sunoffense.................... 0.78020% monotype...................... 0.65852% hailoffense................... 0.40642% choice........................ 0.30443% mononormal.................... 0.25147% tailwind...................... 0.20462% sandstall..................... 0.18324% multiweather.................. 0.12003% monoice....................... 0.10625% monobug....................... 0.09427% monofairy..................... 0.05215% dragmag....................... 0.04864% hailstall..................... 0.04310% monorock...................... 0.03343% monowater..................... 0.03122% monograss..................... 0.03068% monoflying.................... 0.02291% tricksun...................... 0.01980% monoghost..................... 0.01925% monopsychic................... 0.01377% gravity....................... 0.01182% monoelectric.................. 0.01000% monodark...................... 0.00637% monodragon.................... 0.00516% monoground.................... 0.00475% monopoison.................... 0.00367% sandoffense................... 0.00336% monosteel..................... 0.00291% sunstall...................... 0.00269% monofire...................... 0.00117% trickhail..................... 0.00019% monofighting.................. 0.00002% Stalliness (mean: -0.182) -2.0|## |#### -1.5|########## |############ -1.0|################# |##################### -0.5|########################### |############################## 0.0|########################## |####################### +0.5|############### |########## +1.0|######## |#### +1.5|## |## +2.0|# |# +2.5| |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.46%