weatherless...................89.77960% offense.......................44.41429% balance.......................26.75730% hyperoffense..................18.75518% voltturn......................10.13305% semistall..................... 5.92197% stall......................... 4.15127% rain.......................... 3.56510% hail.......................... 3.27774% sand.......................... 2.19472% rainoffense................... 1.83941% hailoffense................... 1.78174% trickroom..................... 1.39301% monotype...................... 1.28738% sun........................... 1.18338% monoice....................... 0.97005% tailwind...................... 0.80164% sunoffense.................... 0.60038% monowater..................... 0.25994% sandstall..................... 0.13833% choice........................ 0.07069% hailstall..................... 0.04577% mononormal.................... 0.03739% tricksun...................... 0.02380% monobug....................... 0.01312% sunstall...................... 0.00487% monograss..................... 0.00467% dragmag....................... 0.00182% monofairy..................... 0.00074% monoflying.................... 0.00068% monopsychic................... 0.00055% multiweather.................. 0.00054% monodragon.................... 0.00011% monoghost..................... 0.00009% monoelectric.................. 0.00003% monodark...................... 0.00001% monorock...................... 0.00001% trickhail..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.191) -2.0|#### |######### -1.5|######### |############# -1.0|############ |##################### -0.5|##################### |############################## 0.0|####################### |######################### +0.5|############ |######## +1.0|######### |###### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%