weatherless...................61.77499% offense.......................37.44223% sand..........................37.17575% balance.......................36.26806% semistall.....................11.85827% hyperoffense.................. 8.63347% stall......................... 5.79798% batonpass..................... 5.19840% sandstall..................... 2.37540% dragmag....................... 2.15056% sandoffense................... 1.87367% monotype...................... 1.36570% rain.......................... 0.73698% sun........................... 0.32061% monopsychic................... 0.28730% trapper....................... 0.24150% voltturn...................... 0.18737% monowater..................... 0.18112% monobug....................... 0.17696% mononormal.................... 0.16238% monograss..................... 0.14573% choice........................ 0.14573% rainoffense................... 0.10617% sunoffense.................... 0.08327% monopoison.................... 0.07911% monosteel..................... 0.07495% monofire...................... 0.06037% monoground.................... 0.05621% monodark...................... 0.03331% monoelectric.................. 0.03123% monofighting.................. 0.02498% multiweather.................. 0.01874% monorock...................... 0.01874% monoflying.................... 0.01874% monoghost..................... 0.01249% hail.......................... 0.01041% monoice....................... 0.00833% monodragon.................... 0.00625% monofairy..................... 0.00208% Stalliness (mean: 0.143) |### -1.5|###### |######### -1.0|################ |######################## -0.5|############################ |############################## 0.0|########################## |############################# +0.5|####################### |######################## +1.0|################## |############## +1.5|############# |####### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%