sand..........................76.79195% balance.......................32.39471% offense.......................28.84952% weatherless...................23.03503% semistall.....................22.40347% stall......................... 9.69812% sandstall..................... 7.72226% hyperoffense.................. 6.65419% sandoffense................... 2.58519% batonpass..................... 2.24760% dragmag....................... 1.47733% rain.......................... 0.17198% monotype...................... 0.09584% rainoffense................... 0.06964% voltturn...................... 0.06781% monobug....................... 0.06273% monowater..................... 0.02642% choice........................ 0.00941% trapper....................... 0.00898% mononormal.................... 0.00336% monofighting.................. 0.00162% sun........................... 0.00106% monoflying.................... 0.00105% monosteel..................... 0.00067% monopsychic................... 0.00052% monograss..................... 0.00042% monofire...................... 0.00006% monodark...................... 0.00003% multiweather.................. 0.00002% monoghost..................... 0.00000% sunoffense.................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.413) |# -1.5|# |######### -1.0|########## |#################### -0.5|################ |################ 0.0|##################### |####################### +0.5|######### |####################### +1.0|############# |################## +1.5|############################## |############# +2.0|## |##### +2.5| more negative = more offensive, more positive = more stall one # = 0.43%