weatherless...................36.02937% offense.......................32.26978% balance.......................31.55073% sand..........................28.61395% rain..........................27.67423% hyperoffense..................21.61518% semistall..................... 7.48475% stall......................... 7.07956% dragmag....................... 4.95696% sun........................... 4.57302% rainstall..................... 4.40690% voltturn...................... 4.29530% hail.......................... 3.85297% choice........................ 3.27184% sandoffense................... 2.09111% sunoffense.................... 1.55098% sandstall..................... 0.95218% gravity....................... 0.87564% rainoffense................... 0.80092% multiweather.................. 0.74277% sunstall...................... 0.72518% hailoffense................... 0.40863% monotype...................... 0.23565% tailwind...................... 0.22748% hailstall..................... 0.12558% monoground.................... 0.08312% monobug....................... 0.03924% monowater..................... 0.03391% trickroom..................... 0.02134% monoflying.................... 0.02106% monosteel..................... 0.01930% monodragon.................... 0.01436% monopsychic................... 0.00880% monoghost..................... 0.00605% monofighting.................. 0.00471% monofire...................... 0.00415% tricksand..................... 0.00362% monograss..................... 0.00048% monopoison.................... 0.00046% monoelectric.................. 0.00042% mononormal.................... 0.00017% monorock...................... 0.00005% monoice....................... 0.00003% monodark...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.052) -2.0|##### |######## -1.5|########## |####################### -1.0|############### |############### -0.5|################### |######################### 0.0|############################## |############################ +0.5|############### |################## +1.0|########## |########## +1.5|##### |###### +2.0|### |#### +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.39%