weatherless...................74.84141% balance.......................34.63388% offense.......................34.38779% sand..........................23.86527% semistall.....................13.89463% hyperoffense..................11.23959% stall......................... 5.84411% voltturn...................... 3.49496% choice........................ 3.49231% sun........................... 3.45068% multiweather.................. 2.52904% dragmag....................... 1.33155% sandstall..................... 0.85311% rain.......................... 0.37026% sandoffense................... 0.29574% sunoffense.................... 0.29468% trickroom..................... 0.16587% monotype...................... 0.05441% monosteel..................... 0.04755% tricksand..................... 0.00910% rainoffense................... 0.00767% tailwind...................... 0.00666% monoghost..................... 0.00205% hail.......................... 0.00142% monoice....................... 0.00140% monofighting.................. 0.00098% monowater..................... 0.00098% monobug....................... 0.00080% monopsychic................... 0.00030% monofire...................... 0.00022% monoflying.................... 0.00019% monodark...................... 0.00016% rainstall..................... 0.00004% monopoison.................... 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.168) |## -1.5|### |############### -1.0|####### |####### -0.5|####################### |############################## 0.0|#################### |########################## +0.5|################ |############## +1.0|############### |################## +1.5|##### |#### +2.0|#### |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%