weatherless...................90.89739% offense.......................44.88552% hyperoffense..................24.56594% balance.......................21.67525% monotype...................... 9.42340% sun........................... 5.75165% semistall..................... 5.16822% stall......................... 3.70507% sand.......................... 2.55634% monoflying.................... 1.36711% mononormal.................... 1.36711% monopsychic................... 1.05024% monowater..................... 0.96073% monosteel..................... 0.93901% sunoffense.................... 0.92251% monobug....................... 0.91843% hail.......................... 0.90618% monofighting.................. 0.79250% monofire...................... 0.66526% monodark...................... 0.64664% monorock...................... 0.60760% monofairy..................... 0.58768% monodragon.................... 0.53900% monoground.................... 0.51646% monograss..................... 0.50095% monopoison.................... 0.49997% monoelectric.................. 0.45064% monoghost..................... 0.40360% sandoffense................... 0.28763% dragmag....................... 0.25692% multiweather.................. 0.25284% monoice....................... 0.20270% rain.......................... 0.16366% sunstall...................... 0.11809% hailoffense................... 0.05357% sandstall..................... 0.04704% rainstall..................... 0.02303% rainoffense................... 0.02238% hailstall..................... 0.02172% batonpass..................... 0.00604% voltturn...................... 0.00131% tailwind...................... 0.00016% Stalliness (mean: -0.346) |# -2.0|#### |############## -1.0|########################### |############################## 0.0|##################### |############# +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%