weatherless...................71.93860% offense.......................40.42982% balance.......................34.02632% sun...........................16.72807% hyperoffense..................14.60526% rain.......................... 8.35088% voltturn...................... 7.69298% stall......................... 5.91228% semistall..................... 5.02632% sand.......................... 3.17544% monotype...................... 2.91228% multiweather.................. 2.01754% hail.......................... 2.00000% sunoffense.................... 1.68421% trickroom..................... 0.84211% rainoffense................... 0.72807% choice........................ 0.61404% rainstall..................... 0.50877% monoghost..................... 0.50000% dragmag....................... 0.49123% monoflying.................... 0.42982% tricksun...................... 0.34211% monowater..................... 0.30702% gravity....................... 0.27193% monoelectric.................. 0.25439% monofire...................... 0.24561% sandstall..................... 0.18421% monofairy..................... 0.18421% monopsychic................... 0.17544% monoice....................... 0.17544% monosteel..................... 0.16667% monograss..................... 0.14912% sandoffense................... 0.13158% monoground.................... 0.12281% hailoffense................... 0.11404% monobug....................... 0.10526% monodragon.................... 0.09649% mononormal.................... 0.08772% tailwind...................... 0.07018% monofighting.................. 0.07018% tricksand..................... 0.07018% monodark...................... 0.04386% trickrain..................... 0.04386% monorock...................... 0.04386% sunstall...................... 0.02632% monopoison.................... 0.02632% allweather.................... 0.00877% Stalliness (mean: -0.051) -2.0|## |#### -1.5|######## |############ -1.0|################### |################### -0.5|############################ |############################ 0.0|######################### |############################## +0.5|######################## |############## +1.0|######### |###### +1.5|### |#### +2.0|### |## +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.41%