weatherless...................70.78894% offense.......................38.48655% balance.......................36.01418% sun...........................18.55126% hyperoffense..................12.92503% voltturn...................... 9.11883% rain.......................... 7.76689% stall......................... 7.17249% semistall..................... 5.40175% monotype...................... 3.09135% sand.......................... 2.44529% hail.......................... 2.03880% sunoffense.................... 1.65755% multiweather.................. 1.51635% trickroom..................... 0.95675% monoghost..................... 0.64321% rainstall..................... 0.56349% monoflying.................... 0.53972% choice........................ 0.53111% rainoffense................... 0.49540% tricksun...................... 0.47219% dragmag....................... 0.37922% gravity....................... 0.37758% monowater..................... 0.28707% monofire...................... 0.26043% monoelectric.................. 0.22940% monofairy..................... 0.21313% sandstall..................... 0.20499% monoice....................... 0.20151% monoground.................... 0.16446% monosteel..................... 0.15527% sandoffense................... 0.12936% monopsychic................... 0.11291% monograss..................... 0.10448% hailoffense................... 0.09116% monobug....................... 0.06856% monorock...................... 0.05682% tailwind...................... 0.05634% mononormal.................... 0.04526% monodragon.................... 0.03473% monopoison.................... 0.02836% tricksand..................... 0.02247% monofighting.................. 0.02026% trickrain..................... 0.01920% monodark...................... 0.01712% allweather.................... 0.01300% sunstall...................... 0.01263% Stalliness (mean: 0.028) -2.0|## |### -1.5|###### |########## -1.0|################# |############### -0.5|########################## |######################### 0.0|###################### |############################## +0.5|######################## |############# +1.0|########## |###### +1.5|### |#### +2.0|#### |### +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%