weatherless...................52.28664% balance.......................49.97382% sun...........................38.47356% offense.......................23.92877% voltturn......................16.33935% stall.........................10.15369% hyperoffense.................. 9.01035% rain.......................... 7.47109% semistall..................... 6.93337% sand.......................... 1.96179% sunoffense.................... 1.07440% trickroom..................... 0.97714% tricksun...................... 0.75936% choice........................ 0.71260% sandoffense................... 0.39871% multiweather.................. 0.33460% rainoffense................... 0.31296% dragmag....................... 0.28114% monotype...................... 0.16812% hail.......................... 0.16750% monosteel..................... 0.07522% monograss..................... 0.02618% monowater..................... 0.02180% monoghost..................... 0.01298% monofire...................... 0.00916% allweather.................... 0.00861% monoelectric.................. 0.00645% monoflying.................... 0.00640% monopsychic................... 0.00402% monofairy..................... 0.00290% monoice....................... 0.00230% rainstall..................... 0.00131% gravity....................... 0.00048% monoground.................... 0.00028% monorock...................... 0.00023% monopoison.................... 0.00016% monodragon.................... 0.00011% hailoffense................... 0.00007% sandstall..................... 0.00006% mononormal.................... 0.00005% monobug....................... 0.00003% tailwind...................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.295) -2.0|# |# -1.5|### |## -1.0|##### |### -0.5|########## |####### 0.0|########### |############################## +0.5|########## |####### +1.0|###### |#### +1.5|## |#### +2.0|# |# +2.5| |## +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.89%