weatherless...................79.01371% balance.......................37.76923% offense.......................37.49434% hyperoffense..................12.79547% rain..........................10.77519% sun........................... 8.75015% voltturn...................... 8.24687% semistall..................... 8.01491% monotype...................... 5.85868% stall......................... 3.92606% sand.......................... 2.54502% multiweather.................. 2.48718% batonpass..................... 2.39296% hail.......................... 1.45856% monobug....................... 1.22182% monopsychic................... 1.10078% monoghost..................... 1.05963% mononormal.................... 1.03399% rainoffense................... 0.67144% sunoffense.................... 0.67144% monodragon.................... 0.58617% choice........................ 0.57364% monoflying.................... 0.49016% monorock...................... 0.34645% monowater..................... 0.33691% monodark...................... 0.31425% monosteel..................... 0.28980% monopoison.................... 0.27132% dragmag....................... 0.24210% monograss..................... 0.23435% monofire...................... 0.22898% monoground.................... 0.21049% sunstall...................... 0.17293% monoelectric.................. 0.16160% rainstall..................... 0.14729% trickroom..................... 0.12701% sandoffense................... 0.11032% monofighting.................. 0.10137% hailoffense................... 0.09600% monoice....................... 0.09422% monofairy..................... 0.08945% tricksun...................... 0.08468% trickrain..................... 0.08229% sandstall..................... 0.07871% fear.......................... 0.06023% hailstall..................... 0.05546% trapper....................... 0.03697% tailwind...................... 0.03459% swagplay...................... 0.00835% tricksand..................... 0.00239% allweather.................... 0.00119% trickhail..................... 0.00060% Stalliness (mean: -0.009) |# -2.0|## |####### -1.0|############### |######################### 0.0|############################## |######################## +1.0|############## |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%