weatherless...................79.34109% balance.......................41.03051% offense.......................33.58713% voltturn......................12.86961% hyperoffense..................10.96330% rain..........................10.30841% semistall.....................10.03122% sun........................... 8.64876% stall......................... 4.38784% monotype...................... 3.33525% sand.......................... 2.55276% multiweather.................. 2.13863% batonpass..................... 1.38645% hail.......................... 1.31188% monopsychic................... 0.65578% monobug....................... 0.61458% rainoffense................... 0.58308% mononormal.................... 0.57302% sunoffense.................... 0.53369% monoghost..................... 0.50733% choice........................ 0.48945% monodragon.................... 0.41267% monoflying.................... 0.38191% monodark...................... 0.31326% sunstall...................... 0.25767% dragmag....................... 0.21308% monowater..................... 0.17009% rainstall..................... 0.16413% trickroom..................... 0.16271% monopoison.................... 0.12732% monorock...................... 0.12150% monosteel..................... 0.11465% hailoffense................... 0.10985% tricksun...................... 0.10655% trickrain..................... 0.10449% monofire...................... 0.10123% sandoffense................... 0.10109% monograss..................... 0.09575% monoground.................... 0.08042% monoelectric.................. 0.07455% sandstall..................... 0.06705% hailstall..................... 0.06539% monoice....................... 0.04161% monofighting.................. 0.04007% monofairy..................... 0.03969% fear.......................... 0.02615% tailwind...................... 0.02440% trapper....................... 0.01450% tricksand..................... 0.00324% swagplay...................... 0.00184% allweather.................... 0.00066% trickhail..................... 0.00004% Stalliness (mean: 0.097) |# -2.0|## |###### -1.0|############# |####################### 0.0|############################## |########################### +1.0|################# |######## +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%