weatherless...................80.27288% balance.......................43.54172% offense.......................25.65438% voltturn......................22.74843% semistall.....................14.40204% hyperoffense..................10.25394% sun........................... 8.72636% rain.......................... 8.55609% stall......................... 6.14792% sand.......................... 3.26573% monotype...................... 1.86022% multiweather.................. 1.63613% hail.......................... 0.82584% monopsychic................... 0.73538% sunstall...................... 0.52033% choice........................ 0.50157% batonpass..................... 0.42272% sunoffense.................... 0.37732% monodragon.................... 0.35272% monoflying.................... 0.33777% rainoffense................... 0.28922% mononormal.................... 0.23013% rainstall..................... 0.19752% trickroom..................... 0.18335% tricksun...................... 0.13875% trickrain..................... 0.13274% monowater..................... 0.12999% hailstall..................... 0.10677% monoghost..................... 0.10021% monobug....................... 0.09978% dragmag....................... 0.09858% monofire...................... 0.06732% monodark...................... 0.06528% monograss..................... 0.05999% sandstall..................... 0.04644% hailoffense................... 0.04267% monosteel..................... 0.03942% sandoffense................... 0.03818% monorock...................... 0.03470% monoelectric.................. 0.03260% monoice....................... 0.01880% monopoison.................... 0.01168% monofairy..................... 0.00927% monoground.................... 0.00842% fear.......................... 0.00824% tailwind...................... 0.00490% monofighting.................. 0.00360% trapper....................... 0.00285% swagplay...................... 0.00001% trickhail..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.257) |# -2.0|## |###### -1.0|########## |################## 0.0|########################### |############################## +1.0|######################## |########### +2.0|##### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%