weatherless...................62.80454% offense.......................46.04435% balance.......................44.66192% sun...........................15.15193% sand..........................10.75144% rain.......................... 9.01998% tailwind...................... 5.12592% hail.......................... 4.56474% hyperoffense.................. 4.48946% trickroom..................... 4.29099% semistall..................... 3.98987% voltturn...................... 2.57323% multiweather.................. 1.99151% monotype...................... 1.19080% tricksun...................... 1.13605% sunoffense.................... 0.99234% stall......................... 0.81440% hailoffense................... 0.64331% dragmag....................... 0.54750% tricksand..................... 0.46537% trickrain..................... 0.41062% monowater..................... 0.33534% sunstall...................... 0.30797% rainoffense................... 0.14372% monobug....................... 0.14372% monorock...................... 0.14372% monofairy..................... 0.11634% monograss..................... 0.08212% monoice....................... 0.07528% allweather.................... 0.06844% gravity....................... 0.06159% batonpass..................... 0.05475% trickhail..................... 0.05475% mononormal.................... 0.05475% monopoison.................... 0.04791% monoflying.................... 0.04791% monopsychic................... 0.04106% monofire...................... 0.04106% sandoffense................... 0.02053% monoground.................... 0.02053% monofighting.................. 0.01369% sandstall..................... 0.01369% monodark...................... 0.01369% monosteel..................... 0.00684% trapper....................... 0.00684% hailstall..................... 0.00684% monoelectric.................. 0.00684% rainstall..................... 0.00684% Stalliness (mean: -0.014) |# -2.0| |# -1.5|# |## -1.0|###### |########## -0.5|############### |####################### 0.0|############################## |####################### +0.5|############### |######### +1.0|##### |## +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.69%