weatherless...................60.22073% balance.......................46.82490% offense.......................46.37998% sun...........................16.20635% sand..........................12.30903% rain.......................... 9.17342% tailwind...................... 6.02283% hail.......................... 4.19342% semistall..................... 3.83274% trickroom..................... 3.60638% voltturn...................... 2.88859% hyperoffense.................. 2.37199% multiweather.................. 1.93801% tricksun...................... 1.06432% monotype...................... 0.92045% sunoffense.................... 0.65431% stall......................... 0.59039% dragmag....................... 0.56684% monowater..................... 0.29204% sunstall...................... 0.28367% hailoffense................... 0.17024% tricksand..................... 0.16620% monorock...................... 0.13087% monobug....................... 0.11289% monofairy..................... 0.10595% rainoffense................... 0.09891% gravity....................... 0.06260% monograss..................... 0.05799% trickhail..................... 0.05221% monoflying.................... 0.04605% monoice....................... 0.04420% trickrain..................... 0.03979% batonpass..................... 0.03547% mononormal.................... 0.03414% allweather.................... 0.02823% monopoison.................... 0.02130% monofire...................... 0.02081% monoground.................... 0.01583% monopsychic................... 0.01504% sandstall..................... 0.01425% monofighting.................. 0.01025% sandoffense................... 0.01008% rainstall..................... 0.00608% monodark...................... 0.00526% hailstall..................... 0.00464% monoelectric.................. 0.00395% monosteel..................... 0.00386% trapper....................... 0.00033% Stalliness (mean: 0.019) | -2.0| | -1.5| |# -1.0|#### |######### -0.5|############ |#################### 0.0|############################## |##################### +0.5|############# |######## +1.0|##### |## +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.77%