weatherless...................81.10005% balance.......................26.43857% stall.........................25.87439% offense.......................19.70284% hyperoffense..................17.31652% sun...........................12.19636% voltturn......................11.28861% semistall.....................10.66769% rain.......................... 4.98029% sunstall...................... 4.76320% hail.......................... 2.11834% rainstall..................... 1.30548% trickroom..................... 0.89984% multiweather.................. 0.78989% sunoffense.................... 0.49276% sand.......................... 0.39599% rainoffense................... 0.33526% choice........................ 0.17523% hailoffense................... 0.15689% dragmag....................... 0.15548% sandoffense................... 0.10690% monotype...................... 0.08551% monoelectric.................. 0.05218% sandstall..................... 0.03251% monowater..................... 0.01722% monodragon.................... 0.01085% trickrain..................... 0.00489% mononormal.................... 0.00200% monopsychic................... 0.00108% monoghost..................... 0.00069% monodark...................... 0.00065% monopoison.................... 0.00065% monoground.................... 0.00065% monoflying.................... 0.00058% monobug....................... 0.00058% monorock...................... 0.00016% monofairy..................... 0.00007% monofire...................... 0.00004% monosteel..................... 0.00003% hailstall..................... 0.00002% monoice....................... 0.00001% monograss..................... 0.00001% trapper....................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.480) |##### -2.0|############## |########### -1.0|############# |###################### 0.0|############################## |############################ +1.0|############################ |################## +2.0|############ |########################### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.46%