offense.......................52.46253% weatherless...................42.02280% sun...........................36.57749% balance.......................35.84914% rain..........................32.99153% multiweather..................15.89710% hyperoffense.................. 7.64846% trickroom..................... 6.41343% semistall..................... 3.25421% monotype...................... 2.87270% tailwind...................... 2.60578% sand.......................... 2.52435% trickrain..................... 2.45499% tricksun...................... 2.23482% hail.......................... 2.02672% sunoffense.................... 1.30440% stall......................... 0.78566% rainoffense................... 0.74645% voltturn...................... 0.74494% monowater..................... 0.66954% gravity....................... 0.55795% dragmag....................... 0.52478% monopsychic................... 0.30914% monoflying.................... 0.27596% batonpass..................... 0.24882% sandoffense................... 0.18699% monofairy..................... 0.17643% monodragon.................... 0.17191% choice........................ 0.16889% tricksand..................... 0.16739% rainstall..................... 0.16135% monoelectric.................. 0.15985% monoice....................... 0.14024% mononormal.................... 0.14024% monodark...................... 0.13873% sunstall...................... 0.11913% monofire...................... 0.11762% monoghost..................... 0.11159% hailoffense................... 0.08897% monograss..................... 0.07992% monofighting.................. 0.07992% monosteel..................... 0.07691% monopoison.................... 0.06484% trapper....................... 0.06334% monorock...................... 0.05881% monoground.................... 0.05730% monobug....................... 0.04675% trickhail..................... 0.01960% sandstall..................... 0.00754% hailstall..................... 0.00754% Stalliness (mean: -0.137) -1.5|#### |###### -1.0|############# |#################### -0.5|############################# |############################## 0.0|############################# |######################### +0.5|################# |########## +1.0|###### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%