offense.......................54.40037% sun...........................44.00526% rain..........................38.19154% balance.......................35.01243% weatherless...................34.13985% multiweather..................19.54388% trickroom..................... 8.70294% hyperoffense.................. 7.62705% trickrain..................... 3.69794% tailwind...................... 3.50170% tricksun...................... 3.24678% semistall..................... 2.49717% monotype...................... 2.35872% sand.......................... 2.06215% sunoffense.................... 1.49432% hail.......................... 1.36427% rainoffense................... 0.76605% gravity....................... 0.74477% voltturn...................... 0.69388% monowater..................... 0.56257% stall......................... 0.46298% dragmag....................... 0.45485% monopsychic................... 0.35638% batonpass..................... 0.21612% monoflying.................... 0.20156% tricksand..................... 0.20038% monodragon.................... 0.16216% sandoffense................... 0.14088% monoice....................... 0.13396% monodark...................... 0.13156% monofairy..................... 0.12870% choice........................ 0.11969% sunstall...................... 0.11410% monoelectric.................. 0.09955% rainstall..................... 0.09391% mononormal.................... 0.08609% monoghost..................... 0.07653% monosteel..................... 0.06731% monograss..................... 0.06671% monofire...................... 0.06559% trapper....................... 0.06396% monoground.................... 0.05638% monofighting.................. 0.05040% hailoffense................... 0.04614% monorock...................... 0.04245% monopoison.................... 0.04228% monobug....................... 0.02860% trickhail..................... 0.01991% hailstall..................... 0.00654% sandstall..................... 0.00313% Stalliness (mean: -0.169) -1.5|### |###### -1.0|############# |#################### -0.5|############################## |############################## 0.0|############################# |######################## +0.5|################# |######### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%