offense.......................65.25455% sun...........................62.94082% rain..........................53.23538% balance.......................30.38123% multiweather..................29.13451% trickroom.....................25.09686% trickrain.....................17.07473% weatherless...................12.63139% tricksun......................11.20730% tailwind...................... 9.01038% hyperoffense.................. 3.97125% sunoffense.................... 1.38832% gravity....................... 0.94189% monotype...................... 0.85075% monopsychic................... 0.57504% rainoffense................... 0.40267% semistall..................... 0.36986% sand.......................... 0.25641% dragmag....................... 0.22699% hail.......................... 0.15098% monofairy..................... 0.08226% voltturn...................... 0.06925% monowater..................... 0.04733% monodragon.................... 0.04491% mononormal.................... 0.02723% monoflying.................... 0.02628% stall......................... 0.02311% trickhail..................... 0.01694% monosteel..................... 0.01629% monoghost..................... 0.01171% choice........................ 0.01102% tricksand..................... 0.00824% monoice....................... 0.00607% sunstall...................... 0.00522% monodark...................... 0.00481% sandoffense................... 0.00472% monofire...................... 0.00437% rainstall..................... 0.00425% trapper....................... 0.00355% monoelectric.................. 0.00219% batonpass..................... 0.00170% monoground.................... 0.00105% monofighting.................. 0.00085% monograss..................... 0.00018% hailoffense................... 0.00014% hailstall..................... 0.00012% monopoison.................... 0.00010% sandstall..................... 0.00006% monobug....................... 0.00006% monorock...................... 0.00002% Stalliness (mean: -0.228) -1.5|# |## -1.0|#### |########### -0.5|############################## |######################## 0.0|############### |############## +0.5|############ |## +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.85%