weatherless...................82.39200% offense.......................48.80064% balance.......................35.18847% trickroom.....................10.81569% sun........................... 9.39603% hyperoffense.................. 8.83001% semistall..................... 5.84384% hail.......................... 4.52821% monotype...................... 2.67715% sand.......................... 2.49357% rain.......................... 1.81434% voltturn...................... 1.68890% tailwind...................... 1.63689% stall......................... 1.33705% tricksun...................... 1.22384% trickhail..................... 1.05556% sunoffense.................... 0.94848% monoice....................... 0.74348% multiweather.................. 0.57826% mononormal.................... 0.57826% choice........................ 0.38857% batonpass..................... 0.38551% tricksand..................... 0.37021% trickrain..................... 0.26007% monowater..................... 0.23253% monofire...................... 0.19275% sandoffense................... 0.18664% sandstall..................... 0.16828% monoghost..................... 0.16216% monopsychic................... 0.14380% dragmag....................... 0.13768% monobug....................... 0.11626% monorock...................... 0.09485% monodark...................... 0.08873% monoelectric.................. 0.07955% trapper....................... 0.07343% hailstall..................... 0.07343% monograss..................... 0.07037% gravity....................... 0.06425% hailoffense................... 0.05201% monofairy..................... 0.04895% rainoffense................... 0.03977% monofighting.................. 0.03977% monopoison.................... 0.03060% sunstall...................... 0.02448% monosteel..................... 0.02142% monoflying.................... 0.02142% monodragon.................... 0.01224% rainstall..................... 0.00612% Stalliness (mean: -0.101) |# -1.5|#### |######## -1.0|############### |####################### -0.5|########################### |############################## 0.0|############################ |########################## +0.5|################## |############# +1.0|########### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%