weatherless...................80.25944% offense.......................46.86388% balance.......................36.33818% trickroom.....................13.67409% sun...........................10.53391% hyperoffense.................. 9.13602% semistall..................... 6.40040% hail.......................... 5.14442% sand.......................... 2.87382% monotype...................... 2.78245% voltturn...................... 2.01247% tailwind...................... 1.96994% rain.......................... 1.75379% tricksun...................... 1.60770% trickhail..................... 1.36344% stall......................... 1.26151% sunoffense.................... 1.18250% monoice....................... 0.97545% mononormal.................... 0.67099% multiweather.................. 0.56235% tricksand..................... 0.50274% choice........................ 0.41368% trickrain..................... 0.33673% batonpass..................... 0.29167% sandstall..................... 0.20278% sandoffense................... 0.17828% monofire...................... 0.17224% monowater..................... 0.14244% monobug....................... 0.13877% monorock...................... 0.12687% dragmag....................... 0.11634% monopsychic................... 0.10237% monoghost..................... 0.10182% monodark...................... 0.09218% hailstall..................... 0.08995% monograss..................... 0.07371% hailoffense................... 0.06037% trapper....................... 0.05964% gravity....................... 0.05812% monofairy..................... 0.05442% monoelectric.................. 0.04438% monopoison.................... 0.02694% monofighting.................. 0.02672% rainoffense................... 0.02650% monodragon.................... 0.01237% sunstall...................... 0.01123% monoflying.................... 0.01062% monosteel..................... 0.01018% rainstall..................... 0.00299% Stalliness (mean: -0.085) |# -1.5|### |######### -1.0|################ |#################### -0.5|######################### |############################## 0.0|############################ |############################ +0.5|################## |############# +1.0|############ |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%