weatherless...................78.94174% offense.......................60.36902% balance.......................26.71220% trickroom.....................18.56628% sun...........................12.82465% hyperoffense.................. 9.78919% hail.......................... 5.68097% tricksun...................... 4.29055% tailwind...................... 3.76742% semistall..................... 3.04248% trickhail..................... 2.82669% sand.......................... 2.44066% monotype...................... 1.92348% sunoffense.................... 1.55828% voltturn...................... 0.63416% monorock...................... 0.61243% rain.......................... 0.52256% multiweather.................. 0.41058% monofire...................... 0.40844% choice........................ 0.36367% mononormal.................... 0.30384% monoice....................... 0.30180% tricksand..................... 0.30053% monobug....................... 0.14499% stall......................... 0.08712% monofairy..................... 0.05503% rainoffense................... 0.03828% hailoffense................... 0.03192% monopsychic................... 0.03060% trickrain..................... 0.03032% monoelectric.................. 0.02358% sandoffense................... 0.01973% monoghost..................... 0.01828% monodark...................... 0.01562% batonpass..................... 0.01013% gravity....................... 0.00684% trapper....................... 0.00641% dragmag....................... 0.00506% monograss..................... 0.00498% hailstall..................... 0.00340% monowater..................... 0.00334% monopoison.................... 0.00046% sandstall..................... 0.00042% monoflying.................... 0.00009% sunstall...................... 0.00006% monofighting.................. 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.222) |# -1.5|## |####### -1.0|####### |####### -0.5|############################## |###################### 0.0|################ |################# +0.5|###### |### +1.0|###### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.79%