weatherless...................91.59797% offense.......................54.52556% hyperoffense..................30.14977% balance.......................15.07436% hail.......................... 6.56197% voltturn...................... 5.68375% hailoffense................... 4.69328% sun........................... 1.15582% trickroom..................... 0.59098% sand.......................... 0.54314% monotype...................... 0.39945% choice........................ 0.26074% semistall..................... 0.17193% monosteel..................... 0.16000% sunoffense.................... 0.15186% rain.......................... 0.14791% monowater..................... 0.14584% rainoffense................... 0.09079% stall......................... 0.07838% gravity....................... 0.03922% monofighting.................. 0.02100% sandstall..................... 0.01797% sandoffense................... 0.01775% mononormal.................... 0.01667% monodark...................... 0.01666% monopsychic................... 0.01320% dragmag....................... 0.01292% tricksun...................... 0.01030% tailwind...................... 0.00740% multiweather.................. 0.00680% monoflying.................... 0.00622% monoice....................... 0.00619% monograss..................... 0.00563% trickhail..................... 0.00406% monorock...................... 0.00343% monopoison.................... 0.00177% monoghost..................... 0.00100% monobug....................... 0.00099% monofire...................... 0.00065% monodragon.................... 0.00055% monoground.................... 0.00018% tricksand..................... 0.00016% monoelectric.................. 0.00002% monofairy..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.647) -2.5| | -2.0|##### |###### -1.5|################### |############# -1.0|################ |################### -0.5|############################ |############################## 0.0|#################### |######### +0.5|###### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.57%