weatherless...................92.08329% offense.......................54.92467% hyperoffense..................21.32519% balance.......................20.26345% voltturn......................11.69551% trickroom..................... 9.75120% sand.......................... 3.24053% semistall..................... 2.20450% rain.......................... 1.77996% sun........................... 1.72932% tailwind...................... 1.53692% hail.......................... 1.36476% stall......................... 1.28219% monotype...................... 1.27985% sandoffense................... 0.55930% hailoffense................... 0.27186% rainoffense................... 0.27108% trickhail..................... 0.20643% monobug....................... 0.19708% sunoffense.................... 0.17527% monosteel..................... 0.16748% tricksun...................... 0.14645% mononormal.................... 0.13944% multiweather.................. 0.13243% monograss..................... 0.11996% monoflying.................... 0.11217% dragmag....................... 0.10906% monowater..................... 0.10516% trickrain..................... 0.10282% tricksand..................... 0.10127% monopsychic................... 0.08725% monofairy..................... 0.07478% monodragon.................... 0.05609% monofire...................... 0.05531% monoelectric.................. 0.05531% sandstall..................... 0.05375% monoghost..................... 0.04752% monofighting.................. 0.04596% monodark...................... 0.03973% monoground.................... 0.03427% gravity....................... 0.03350% monopoison.................... 0.03350% monorock...................... 0.03350% monoice....................... 0.02649% choice........................ 0.02493% allweather.................... 0.02181% sunstall...................... 0.01246% trapper....................... 0.00779% rainstall..................... 0.00779% swagplay...................... 0.00623% Stalliness (mean: -0.441) -2.0|## |### -1.5|######## |################# -1.0|######################### |############################## -0.5|########################## |####################### 0.0|################## |############ +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%