weatherless...................96.51798% offense.......................55.07438% balance.......................21.02506% trickroom.....................18.76768% hyperoffense..................17.35185% voltturn......................10.28066% semistall..................... 3.66537% stall......................... 2.88335% tailwind...................... 1.37122% sand.......................... 1.11187% sun........................... 0.94932% rain.......................... 0.85553% hail.......................... 0.58126% trickhail..................... 0.41864% tricksand..................... 0.33636% tricksun...................... 0.32256% monotype...................... 0.26408% sandoffense................... 0.25334% gravity....................... 0.10812% monowater..................... 0.08588% monosteel..................... 0.06841% hailoffense................... 0.05420% rainoffense................... 0.04335% monofairy..................... 0.03822% sunoffense.................... 0.02977% monograss..................... 0.01873% monobug....................... 0.01607% dragmag....................... 0.01467% monodragon.................... 0.01203% monoelectric.................. 0.00989% trickrain..................... 0.00930% multiweather.................. 0.00801% monorock...................... 0.00709% sandstall..................... 0.00573% monofire...................... 0.00374% mononormal.................... 0.00286% allweather.................... 0.00265% monofighting.................. 0.00153% sunstall...................... 0.00074% monopsychic................... 0.00046% monodark...................... 0.00038% monopoison.................... 0.00027% choice........................ 0.00013% monoflying.................... 0.00011% trapper....................... 0.00010% rainstall..................... 0.00009% monoice....................... 0.00009% monoghost..................... 0.00004% monoground.................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: -0.327) -2.0| |## -1.5|#### |############## -1.0|####################### |############################## -0.5|################## |###################### 0.0|############### |######## +0.5|###### |######### +1.0|##### |### +1.5|# |### +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.60%