weatherless...................60.66916% offense.......................49.78928% balance.......................32.80063% sun...........................27.63318% hyperoffense.................. 9.88645% rain.......................... 8.00613% sand.......................... 6.38877% stall......................... 3.92958% semistall..................... 3.59406% trickroom..................... 3.49183% multiweather.................. 3.12402% voltturn...................... 2.96522% sunoffense.................... 2.00570% monotype...................... 1.07321% sunstall...................... 0.94755% sandoffense................... 0.52891% hail.......................... 0.45518% rainoffense................... 0.42219% rainstall..................... 0.25046% monobug....................... 0.20806% sandstall..................... 0.18048% monosteel..................... 0.16278% tricksand..................... 0.10999% monoflying.................... 0.10802% monoelectric.................. 0.09571% monowater..................... 0.08819% mononormal.................... 0.08283% trickrain..................... 0.08165% tailwind...................... 0.07348% monofire...................... 0.06987% monograss..................... 0.06119% monopsychic................... 0.05145% tricksun...................... 0.04338% monoghost..................... 0.04263% dragmag....................... 0.03945% monoground.................... 0.03920% hailoffense................... 0.03469% monodragon.................... 0.02723% monopoison.................... 0.02604% monofairy..................... 0.02468% monoice....................... 0.01813% monodark...................... 0.01672% monofighting.................. 0.01190% monorock...................... 0.00184% choice........................ 0.00057% hailstall..................... 0.00041% gravity....................... 0.00000% Stalliness (mean: -0.096) -2.0| |# -1.5|### |########### -1.0|################# |####################### -0.5|############################## |############################# 0.0|####################### |####################### +0.5|################# |############### +1.0|######## |#### +1.5|# |## +2.0|#### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.47%