weatherless...................93.70200% offense.......................46.19312% balance.......................38.22224% hyperoffense..................10.39073% voltturn...................... 6.92860% semistall..................... 3.68978% hail.......................... 3.54940% stall......................... 1.50413% trickroom..................... 1.46631% sun........................... 1.38848% monotype...................... 1.26047% rain.......................... 1.23720% sunoffense.................... 0.52077% choice........................ 0.34476% monoghost..................... 0.32003% trickhail..................... 0.25384% sand.......................... 0.20802% hailoffense................... 0.17311% monoelectric.................. 0.12656% mononormal.................... 0.11928% monoice....................... 0.11492% monodark...................... 0.10910% rainoffense................... 0.10401% monorock...................... 0.09164% multiweather.................. 0.08510% tailwind...................... 0.08437% monobug....................... 0.06910% monofire...................... 0.06837% monoflying.................... 0.06037% monofighting.................. 0.05455% monowater..................... 0.05310% monopsychic................... 0.04655% monograss..................... 0.04219% hailstall..................... 0.02109% monopoison.................... 0.02037% monofairy..................... 0.01600% monodragon.................... 0.01164% gravity....................... 0.01091% tricksun...................... 0.00727% dragmag....................... 0.00655% sandstall..................... 0.00582% sandoffense................... 0.00509% monoground.................... 0.00509% rainstall..................... 0.00509% monosteel..................... 0.00436% swagplay...................... 0.00291% sunstall...................... 0.00145% trapper....................... 0.00145% Stalliness (mean: -0.110) -2.0|# |## -1.5|#### |######## -1.0|############ |################# -0.5|####################### |########################### 0.0|############################## |######################### +0.5|################### |########### +1.0|###### |### +1.5|# |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%