weatherless...................94.35180% offense.......................44.10730% balance.......................41.27119% voltturn......................10.02673% hyperoffense.................. 8.69736% hail.......................... 4.06378% semistall..................... 3.73294% stall......................... 2.19121% trickroom..................... 2.17543% rain.......................... 0.80105% sun........................... 0.69314% monotype...................... 0.50761% sunoffense.................... 0.36216% trickhail..................... 0.26431% monoice....................... 0.18865% tailwind...................... 0.17549% choice........................ 0.10398% monodark...................... 0.09942% sand.......................... 0.09536% monoghost..................... 0.09405% hailoffense................... 0.08776% rainoffense................... 0.06777% monopsychic................... 0.02517% monorock...................... 0.02451% mononormal.................... 0.01957% monofire...................... 0.01822% dragmag....................... 0.01279% sandstall..................... 0.01196% monopoison.................... 0.00878% monofighting.................. 0.00866% monoelectric.................. 0.00817% monobug....................... 0.00665% multiweather.................. 0.00513% gravity....................... 0.00407% monosteel..................... 0.00353% hailstall..................... 0.00345% monoflying.................... 0.00291% swagplay...................... 0.00236% tricksun...................... 0.00233% monofairy..................... 0.00065% monowater..................... 0.00050% monograss..................... 0.00008% rainstall..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.035) -2.0|# |# -1.5|### |###### -1.0|########## |############## -0.5|##################### |########################## 0.0|############################## |####################### +0.5|###################### |############## +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.54%