weatherless...................96.69367% offense.......................46.38087% balance.......................40.87031% voltturn......................10.54166% hyperoffense.................. 5.92055% trickroom..................... 5.66999% stall......................... 4.54738% hail.......................... 2.76574% semistall..................... 2.28089% monotype...................... 0.53648% monoice....................... 0.48424% tailwind...................... 0.27147% rain.......................... 0.26418% sun........................... 0.22930% trickhail..................... 0.16701% sunoffense.................... 0.15015% sand.......................... 0.04918% monodark...................... 0.03210% choice........................ 0.02615% sandstall..................... 0.02189% hailoffense................... 0.01396% dragmag....................... 0.01126% monosteel..................... 0.00706% mononormal.................... 0.00491% rainoffense................... 0.00280% monorock...................... 0.00223% multiweather.................. 0.00207% monofire...................... 0.00188% monofighting.................. 0.00135% swagplay...................... 0.00119% monopoison.................... 0.00116% monoelectric.................. 0.00111% gravity....................... 0.00062% tricksun...................... 0.00057% hailstall..................... 0.00045% monopsychic................... 0.00023% monoflying.................... 0.00014% monobug....................... 0.00011% monowater..................... 0.00004% monofairy..................... 0.00001% monograss..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.048) -2.0| |# -1.5|## |#### -1.0|############# |############## -0.5|######################### |###################### 0.0|############################## |##################### +0.5|####################### |############### +1.0|##### |# +1.5|# |# +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.54%